Conditional Probability & States
Conditional probability, states/Markov-style processes, sequential random events
What you need to know
- Conditional probability. , read "the probability of given ," is the chance of when you know happened. Keep only the outcomes in , and ask what fraction of them are in : . Example: if a die roll is even, it is , , or , so it is a with probability (the formula gives ).
- Multiplication rule. , used for draws in a row and for experiments in stages. Example: the top two cards of a deck are both aces with probability .
- Splitting into cases, and Bayes' Theorem. If the cases do not overlap and cover every possibility, then , and . Example: box 1 has red balls and blue, box 2 has red and blue, and a coin flip picks the box: , and .
- States. For a process moving among a few situations (states), let be the chance of reaching the goal from state . Write one equation per state based on the next step, with at the goal and at a failure, and solve.
- Restarts. A process that can return to its start gives an equation like : you win now with probability , or start over with probability . Example: Amy and Ben take turns flipping a coin, Amy first; the first head wins. For Amy's chance , (heads at once) and (two tails), so and .
How AMC 10 tests it
- Problems 12–20: two-stage experiments (choose a box, then a ball; roll a die, then flip that many coins), asking for an outcome's probability or the reverse, "given the outcome, which box was it?"
- Problems 15–22: "given that at least one is a girl" or "given that the sum is even," where the trap is which outcomes the condition has thrown away.
- Problems 18–25: a frog or token jumps at random until it reaches an end; find the probability of a particular end, using states and a small system of equations.
- Draws without replacement where you must keep track of what is left in the bag.
Standard approaches
- Draw the tree. Multiply along each branch, then add the branches that end in the event.
- For "given that," find , or count only among the outcomes where happened.
- For repeated processes, give each state an unknown , merge states that are alike by symmetry, and solve.
- Look at the first step when the future depends only on where you are, not how you got there.
- Check that the probabilities of all possible endings add up to .
Worked example
A token starts on square of a row of squares numbered through . Each second it moves to an adjacent square, right with probability and left with probability . The process stops when the token reaches square or square . What is the probability that it stops at square ?
(A) (B) (C) (D) (E)
Solution.
Step 1: unknowns. Let be the probability of stopping at from square . At the ends, and .
Step 2: equations. From square , the first move goes right (chance ) or left (chance ), so . Using and :
Step 3: solve for . Substitute the first and third into the middle: . Subtract from both sides: , so .
Step 4: answer. .
The answer is .
Pitfalls
- Conditioning on the wrong event: "at least one child is a boy" is not "the first child is a boy." With two children, two boys has probability given that at least one is a boy, and given that the first child is a boy.
- Giving as the answer and forgetting to divide by .
- Writing the state equations but leaving out the values at the ends ( at the goal, at a failure).
- Treating draws without replacement as independent: after an ace is drawn, the next card is an ace with probability , not .
Traps that recur
- Solving the ten linear equations by brute substitution and making a fraction error; the difference recurrence turns it into one clean sum. (2014 AMC 10B #25)
- Noticing only one of the two ways to fall 2 short of 63; keeping just the numbers with a single 7 gives 3 out of 7, which is (E). (2025 AMC 10B #22)
- Treating the three parities as independent coin flips or guessing 1/3, instead of noticing the odd total leaves four (nearly) equally likely parity patterns. (2023 AMC 10B #21)
- Ignoring the wraparound (an edge square's outward hop lands on the opposite edge, not off the board) or forgetting that Frieda stops once she reaches a corner. (2021 AMC 10A #23)
Problems, easiest first
Open any of them to try it here; the worked solution is on the problem's own page.