A disk of radius rolls all the way around the inside of a square of side length and sweeps out a region of area . A second disk of radius rolls all the way around the outside of the same square and sweeps out a region of area . The value of can be written as , where , and are positive integers and and are relatively prime. What is ?
- A)
- B)
- C)
- D)
- E)
Answer
A
Key insight
Inside, the disk misses each corner by 1 - pi/4, so A = 8s - 20 + pi; outside it sweeps 8s + 4pi, which must equal 2A.
Solution
Inside. The disk's center stays unit from the walls, tracing a square of side . The disk covers every point within of that path: the band of width along the walls, minus what it cannot reach in the corners. Near a corner, the nearest center position is the corner of the center-path, unit from each wall; the unit square in the corner is covered only by the quarter disk of radius around that point. So each corner has an unreachable sliver of area , and
Outside. Rolling around the outside, the disk covers every point within of the square but outside it: four rectangles along the sides plus four quarter disks of radius at the corners (the disk pivots around each corner). Area:
Equation. The outside area is :
So , , and .
The answer is .
Why this works
A rolling disk sweeps the set of points within its radius of the center's path, so first describe the path, then thicken it. Outside a convex corner the thickened path bulges into a quarter circle; inside a concave (interior) corner the disk cannot fill the corner and leaves a square-minus-quarter-circle gap. Decomposing both regions into rectangles and quarter circles gives two clean expressions in and .
The trap
Treating the inside sweep as a full frame of width 2, s^2 - (s-4)^2, and forgetting the four unreachable corner slivers of area 1 - pi/4 each.
Common mistakes
- Treating the inside sweep as a full frame of width 2, s^2 - (s-4)^2, and forgetting the four unreachable corner slivers of area 1 - pi/4 each.
- Giving the outside region square corners () instead of quarter circles, or using radius quarter circles () for the outer corners.
Techniques
Cut the figure into known shapes (triangles, rectangles, sectors)